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Internet Message Format  |  1995-09-02  |  2KB

  1. Received: by webcom.webcom.com
  2.     (1.37.109.15/16.2) id AA080704143; Sat, 12 Aug 1995 23:09:08 -0700
  3. Return-Path: <owner-lightwave@webcom.webcom.com>
  4. Received: from access1.digex.net by webcom.webcom.com with ESMTP
  5.     (1.37.109.15/16.2) id AA080494084; Sat, 12 Aug 1995 23:08:10 -0700
  6. Received: (from erniew@localhost) by access1.digex.net (8.6.12/8.6.12) id BAA03486 ; for ; Sun, 13 Aug 1995 01:59:45 -0400
  7. Date: Sun, 13 Aug 1995 01:59:45 -0400 (EDT)
  8. From: Ernie Wright <erniew@access.digex.net>
  9. To: lightwave@webcom.webcom.com
  10. Subject: Re: Vanishing Act
  11. In-Reply-To: <Pine.SOL.3.90.950812110721.14726B-100000@sol>
  12. Message-Id: <Pine.SUN.3.91.950813013219.29953E-100000@access1.digex.net>
  13. Mime-Version: 1.0
  14. Content-Type: TEXT/PLAIN; charset=US-ASCII
  15. Sender: owner-lightwave@webcom.webcom.com
  16. Precedence: bulk
  17.  
  18. Thomas Desmond wrote:
  19.  
  20. > ... the points that were perephiral in the morphing polygon all 
  21. > intersected in the center of the modeler-morphed object before they
  22. > move again to the periphery of the target object. It looked like the
  23. > thing had been turned inside-out.  My question is: how come?
  24.  
  25. Morphs are point-to-point, so the point ordering of the objects is
  26. crucial.  Polygons that aren't triangles can also be easily twisted in
  27. mid-morph, even if all of the points match up correctly.
  28.  
  29. A common approach is to start with one of the objects, triple it, then
  30. model toward the other object using techniques that won't force Modeler
  31. to rebuild the point list.  Deformations are usually okay, but cut and
  32. paste sometimes aren't.
  33.  
  34. - Ernie
  35.  
  36. --
  37. Ernie Wright <erniew@access.digex.net> sent this message.
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